cfg Attributes

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cfg Attributes

Postby Cilutions Support » Thu May 05, 2011 4:29 pm

The cfg asset shows a selected configuration parameter (e.g., IP Address) of the platform where the DMB Media Player is running. This asset is typically included only in a special startup screen, the first in the screenlist, intended to show configuration information of interest to, say, an installer after boot-up of the STB. The cfg asset's attributes are:

    Name: A user-defined string which can be a helpful reference to individuals creating or modifying assets. This field has no impact on the DMB player when the asset is played.
    Source: The name of a configuration parameter on the local STB. The options are:
      PDR.SFS_NODE: The siteid name used for multicast file reception, if applicable.
      PDR.IPADDR: The IP Address if DHCP is set to N.
      PDR.NETMASK: The netmask if DHCP is set to N.
      NORFLASH.DHCP: Y or N.
      NORFLASH.SERIAL_ID: The serial number of the STB.
      NORFLASH.OUTPUT_RESOLUTION: The video output setting (e.g., HD1080).
      SETTINGS.GFX_RESOLUTION: The graphics output resolution (e.g., HD720).
    X and Y Coordinates: Pixel addressing of the upper left-hand corner used to position this asset on the screen.
    Width and Height in Pixels: Size of the text zone. 1280x720 is a full screen setting on an HD Amino STB.
    Font: One of the built-in fonts available for use (e.g., Arial, Frankfurt, Helvetica, Nasalization). The fonts are selectable from a pull-down box in Screen Builder and must match the capabilities of the player on a STB.
    Font Size: The font size in pixels.
    Foreground and Background Color: Foreground is the color of the text. Background is the color of the area, based on width and height, that the foreground text does not cover. Values are represented as ARGB notation (e.g., 255.0.0.0 for black). The first digit represents transparency with 0 being fully transparent and 255 being fully opaque.
    X and Y Alignment: Used to position the text string inside the background area as X(center, left, right) and Y(bottom, center, top) alignments.
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